Dominic Crapuchettes (founder of North Star Games) talks about the renaissance of modern board games. A few main points: Tablets are making traditional board games obsolete. Similar to books vs. ebooks: the production process is very expensive compared to buying a game from the App Store, and the convenience of a tablet is certainly desirable. […]
About Card Sorting Card sorting is an exercise in user experience design where a group of users sort cards with various words on them into categories. It is often used to determine a website map or to test the language of product, so the cards’ words would be things like “Pricing”, “Testimonials”, or “Tour”. About […]
A note about analyzing vs. reviewing a game: an analysis mainly consists of what is actually present in the game, not what you think should be. Pick it apart and see what choices the designer made and think about why. I figured it’d be helpful to have a template for guidance when critiquing a game. […]
Issues & Assets is a card game about WWI I’ve been working on. Pretty random, right? It’s an assignment at the end of Game Design Concepts Level 3 (yes, I am working through this quite slowly) which was: Design a non-digital game with theme a relating to World War I. The primary objective of players […]
Be sure to check out the links he lists at the bottom, exceptionally useful.