Grad school is on the horizon. Well, I'll apply next December, but it's time to start preparing and pick up where I left off after school. Which is where?
My ultimate goal (in life I think) is to design games for college curricula, ergo I will go to grad school for game design. In undergrad, my focus was on a bizarre, insufficiently articulated project called NODOI and its compliment, lnfnmo. These projects led me to realize the potential in videogames to incite realizations and to teach in a way more linear media can't. So, I diligently researched Game Studies/Ludology and even attended the Art History of Games conference in Atlanta.
My final year/semester in school I focused more on gaining technical skills, specifically web design/dev (i.e. money makin skills). After school and up until now (1 year later), I have stepped away from the game world and delved into the design/dev/startup arena through my work with Scenable and a few freelance projects. Of course I will continue that, but it's time to start gradually shifting my focus back to games to prepare for school. How to do that? I have a few things in mind for the next year -