Lover of programming, maker of monsters
I learned about the concept of desugaring from a lecture on programming languages, and I wonder how that would apply to design systems.
For Larva, we are using semantic versioning with some modified definitions.
The last installment of the Designgineering Chronicles. The work itself is far from over, but I am very over writing these posts.
A quick share of what I consider a significant win for Larva, the design system I started at PMC that is now a very official thing at the company.
A bit of documentation I wrote for a Sass mixin that outputs utility classes based on a map of values.
There is a borderline overwhelming amount of documentation to be written, but gotta start somewhere! Here’s a kinda random first addition to Larva’s Naming Guidelines wiki page.
Here’s a quick write up about a CSS algorithm we just created at PMC! It seems like it will be useful in future projects, and we now have a programmatic term to use to refer to this kind of UI design pattern.
A very cool, test-oriented workflow has emerged with the introduction of Backstop JS into our design system tooling. I recorded some sloppy screencasts to show it off! Watch me struggle and make mistakes and also accomplish things.
A slightly delayed Chronicle, but no less juicy! In preparation for the kick-off of Blueberry, we are figuring out how to actually share and publish modules as the design system (named Larva) becomes a product that stands on its own.
Cantaloupe, a.k.a. Deadline.com, has launched!!! This installment of the Chronicles discusses the project’s huge success, the beginnings of a design system roadmap, and an introduction to Blueberry, the next code-named redesign for PMC.
What do you call a design system before it has published modules but after it has started providing useful tools? Naming is hard.
And here is Part 2! Read this for technical notes about how the Cantaloupe pattern architecture is working out, examples of CSS algorithms, and (for us) the solved problem of JavaScript.
It’s a month later than I would have liked, but at long last an update on project Cantaloupe which is full steam ahead on development. What’s it like to build and use a design system at the same time? In Part 1, we talk workflow, CSS utilities, and houses of cards.
I do not have the time or energy to write a full blog post, so instead I will share some interesting documentation about writing one-off patterns in our in-progress design system under a hash-tag I just came up with called #ShareYourDocs.
Clarity Conference was back at the beginning of December last year, but better late than never, right? I took handwritten notes on my iPad and have (finally) transcribed them for your scanning pleasure.